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- Code for AWS blog: Optimize cost, increase throughput and boost performance of Amazon RDS workloads using Amazon ElastiCache
- This Guidance helps businesses build a real-time recommendation pipeline using Amazon Personalize
- Demonstration of Natural Language Query (NLQ) of an Amazon RDS for PostgreSQL database, using SageMaker JumpStart, Amazon Bedrock, LangChain, Streamlit, and Chroma.
- This Guidance helps customers design a resilient batch process application using AWS services
- This guidance shows how to deploy a federated Kubernetes environment in Amazon Web Services (AWS) cloud using Amazon Elastic Kubernetes Service (Amazon EKS) and the open source CNCF Karmada project - multi-cluster Kubernetes management system with advanced scheduling capabilities that enable running containerized applications across clusters
- Guidance for helping customers with a prescriptive guidance to build Amazon QuickSight environments spanning across multiple accounts in line with AWS' best practices for multi-account strategy. This approach provides improved isolation, security, access management, and cost tracking.
- This Guidance demonstrates how telecom operators can use Amazon CloudWatch to better monitor key performance indicators (KPIs) for their hardware devices, endpoints, services, and software that often have many unique values, or high-cardinality
- This Guidance demonstrates how to deploy a machine learning inference architecture on Amazon Elastic Kubernetes Service (Amazon EKS). It addresses the basic implementation requirements as well as ways you can pack thousands of unique PyTorch deep learning (DL) models into a scalable architecture and evaluate performance at scale
- Building Product Descriptions with AWS Bedrock and Rekognition
- The Game Analytics Pipeline solution helps game developers to apply a flexible, and scalable DataOps methodology to their games. Allowing them to continuously integrate, and continuously deploy a scalable serverless data pipeline for ingesting, storing, and analyzing telemetry data generated from games, and services.