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VRageMath.BoundingSphere.Intersects
← Index ← Namespace Index ← BoundingSphere
public bool Intersects(BoundingBox box)
Checks whether the current BoundingSphere intersects with a specified BoundingBox.
- BoundingBox box
public void Intersects(ref BoundingBox box, out bool result)
Checks whether the current BoundingSphere intersects a BoundingBox.
- BoundingBox box
- bool result
public bool Intersects(BoundingFrustum frustum)
Checks whether the current BoundingSphere intersects with a specified BoundingFrustum.
- BoundingFrustum frustum
public PlaneIntersectionType Intersects(Plane plane)
Checks whether the current BoundingSphere intersects with a specified Plane.
- Plane plane
public void Intersects(ref Plane plane, out PlaneIntersectionType result)
Checks whether the current BoundingSphere intersects a Plane.
- Plane plane
- PlaneIntersectionType result
public float? Intersects(Ray ray)
Checks whether the current BoundingSphere intersects with a specified Ray.
- Ray ray
public void Intersects(ref Ray ray, out float? result)
Checks whether the current BoundingSphere intersects a Ray.
public bool Intersects(BoundingSphere sphere)
Checks whether the current BoundingSphere intersects with a specified BoundingSphere.
- BoundingSphere sphere
public void Intersects(ref BoundingSphere sphere, out bool result)
Checks whether the current BoundingSphere intersects another BoundingSphere.
- BoundingSphere sphere
- bool result
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