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VRageMath.Matrix.CreateShadow
Morten Aune Lyrstad edited this page Oct 10, 2019
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← Index ← Namespace Index ← Matrix
public static Matrix CreateShadow(Vector3 lightDirection, Plane plane)
Creates a Matrix that flattens geometry into a specified Plane as if casting a shadow from a specified light source.
public static void CreateShadow(ref Vector3 lightDirection, ref Plane plane, out Matrix result)
Fills in a Matrix to flatten geometry into a specified Plane as if casting a shadow from a specified light source.
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