Skip to content
This repository has been archived by the owner on Oct 22, 2024. It is now read-only.

VRageMath.Vector3.Barycentric

Malware edited this page Dec 25, 2018 · 18 revisions

IndexVector3

Summary

private public private public sealed struct.Vector3 Barycentric(private public sealed struct.Vector3 value1, private public sealed struct.Vector3 value2, private public sealed struct.Vector3 value3, float amount1, float amount2)

Returns a Vector3 containing the 3D Cartesian coordinates of a point specified in Barycentric coordinates relative to a 3D triangle.

Returns

Example

Remarks

Summary

private public void Barycentric(ref private public sealed struct.Vector3 value1, ref private public sealed struct.Vector3 value2, ref private public sealed struct.Vector3 value3, float amount1, float amount2, ref private public sealed struct.Vector3 result)

Returns a Vector3 containing the 3D Cartesian coordinates of a point specified in barycentric (areal) coordinates relative to a 3D triangle.

Returns

Example

Remarks

Summary

private public void Barycentric(private public sealed struct.Vector3 p, private public sealed struct.Vector3 a, private public sealed struct.Vector3 b, private public sealed struct.Vector3 c, ref float u, ref float v, ref float w)

Compute barycentric coordinates (u, v, w) for point p with respect to triangle (a, b, c) From : Real-Time Collision Detection, Christer Ericson, CRC Press 3.4 Barycentric Coordinates

Returns

Example

Remarks

Clone this wiki locally