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MENU
TimotheeGreg edited this page Aug 30, 2023
·
15 revisions
You can define Game Menu items using the -- menu: ITEM1 ITEM2 ITEM3
metatag and handle them in the MENU(index)
callback.
Note that MENU indexing starts at 0.
The Game Menu is a sub-menu of the TIC-80 Menu.
To add spacebar in the item name, use Tab (-- menu: ITEM<Tab>1 ITEM<Tab>2 ITEM<Tab>3
) like in example below.
-- menu: ITEM 1 ITEM 2 ITEM 3
function ITEM1()trace("Item 1")end
function ITEM2()trace("Item 2")end
function ITEM3()trace("Item 3")end
GameMenu={ITEM1,ITEM2,ITEM3}
function MENU(i)
GameMenu[i+1]()
end
function TIC()
cls(13)
print("HELLO WORLD!",84,84)
end
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API
- BDR (0.90)
- BOOT (1.0)
- MENU
- OVR (deprecated)
- SCN (deprecated)
- TIC
- btn & btnp
- circ & circb
- clip
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- peek1, peek2 (1.0)
- pix
- pmem
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- poke1, poke2 (1.0)
- rect & rectb
- reset
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- spr
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- ttri (1.0)
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- tri & trib (0.90)
- tstamp (0.80)
- vbank (1.0)