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VRageMath.Matrix.CreatePerspective
Malware edited this page Dec 25, 2018
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public public sealed struct Matrix CreatePerspective(float width, float height, float nearPlaneDistance, float farPlaneDistance)
Builds a perspective projection matrix and returns the result by value.
public void CreatePerspective(float width, float height, float nearPlaneDistance, float farPlaneDistance, ref public sealed struct Matrix result)
Builds a perspective projection matrix and returns the result by reference.
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