Skip to content
This repository has been archived by the owner on Oct 22, 2024. It is now read-only.

VRageMath.Matrix.CreatePerspective

Morten Aune Lyrstad edited this page Oct 10, 2019 · 18 revisions

IndexNamespace IndexMatrix

Summary

public static Matrix CreatePerspective(float width, float height, float nearPlaneDistance, float farPlaneDistance)

Builds a perspective projection matrix and returns the result by value.

Returns

Matrix

Parameters

Summary

public static void CreatePerspective(float width, float height, float nearPlaneDistance, float farPlaneDistance, out Matrix result)

Builds a perspective projection matrix and returns the result by reference.

Parameters

Clone this wiki locally