This repository has been archived by the owner on Oct 22, 2024. It is now read-only.
-
Notifications
You must be signed in to change notification settings - Fork 123
VRageMath.Matrix.CreateWorld
Morten Aune Lyrstad edited this page Oct 10, 2019
·
16 revisions
← Index ← Namespace Index ← Matrix
public static Matrix CreateWorld(Vector3 position)
- Vector3 position
public static Matrix CreateWorld(Vector3 position, Vector3 forward, Vector3 up)
Creates a world matrix with the specified parameters.
public static void CreateWorld(ref Vector3 position, ref Vector3 forward, ref Vector3 up, out Matrix result)
Creates a world matrix with the specified parameters.
Do you have questions, comments, suggestions for improvements? Is there something I can do better? Did I make a mistake? Please add an issue here, and prefix your issue title with Wiki. Thank you, your help will be very appreciated!