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[SKLL] Agility
Agility is a skill in Aureus. It can be leveled up by jumping and taking fall damage. Leveling it up increases the Wisdom and Regeneration stats. There are 5 abilities associated with this skill, geared toward making the player faster, and making falls less dangerous to you but more dangerous to your foes.
Light Fall is a passive ability unlocked at Agility 2. It reduces fall damage taken. At its base level, it reduces fall damage by 1%, and it scales up to 15.3% at Light Fall 20, acquired at Agility 98.
Sugar Rush is a passive ability unlocked at Agility 4. It increases the duration of all Speed and Jump Boost potions applied to the player. At its base level, it increases the duration by 2%, and it scales up to 24.8% at Sugar Rush 20, acquired at Agility 99.
Fleeting is a passive ability unlocked at Agility 5. It increases speed when at less than 20% of max health. At its base level, it increases speed by 1%, and it scales up to 6.4% at Fleeting 19, acquired at Agility 95.
Thunder Fall is a passive ability unlocked at Agility 6. It allows you to sneak while falling to have a chance of dealing a percentage of your fall damage to mobs around where you land. At its base level, there is a 1.3% chance to deal 3% of your fall damage to mobs within a three block radius, and it scales up to a 37.3% chance to deal 48% of the damage at Thunder Fall 19, acquired at Agility 96.
Jumper is a passive ability unlocked at Agility 20. It grants a permanent increase to the amount of Agility experience you earn. At its base level, you earn 1% more Agility experience, and it scales up to 31% at Jumper 16, acquired at Agility 95.
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