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[SKLL] Attack
Attack is a skill in Aureus. It can be leveled up by killing mobs with melee weapons, such as swords and axes. Leveling it up increases the Strength and Regeneration stats. There are 6 abilities associated with this skill, geared toward dealing increased damage to both mobs and players, and generally making melee weapons more effective.
Crit Damage is a passive ability unlocked at Attack 2. It increases damage dealt by critical hits with melee weapons. At its base level, it increases damage on a critical hit by 1%, and it scales up to 39% at Crit Damage 20, acquired at Attack 97.
Sword Master is a passive ability unlocked at Attack 4. It increases damage dealt with swords. At its base level, it increases damage with swords by 3%, and it scales up to 22% at Sword Master 20, acquired at Attack 99.
First Strike is a passive ability unlocked at Attack 5. It increases damage dealt by the first strike on a creature. This only works if you are the first to hit them, meaning that if you get hit first, you will be unable to benefit from it. At its base level, it increases damage on the first hit by 1%, and it scales up to 37% at First Strike 19, acquired at Attack 95.
Bleed is a passive ability unlocked at Attack 6. It grants a chance to deal damage over time to an enemy, making them "bleed" for three ticks, taking a certain amount of damage every tick. At its base level, the chance to trigger a bleed effect on an enemy is 1% and they take 0.5 damage per tick, and it scales up to 19% and 2.3 damage at Bleed 19, acquired at Attack 96.
Lightning Blade is a mana ability unlocked at Attack 7. It allows you to temporarily increase your attack speed by right-clicking with a sword in your hand and attacking a creature. At its base level, it increases your attack speed by 5% for 5 seconds, and it scales up to 70% for 57 seconds at Lightning Blade 14, acquired at Attack 98.
Fighter is a passive ability unlocked at Attack 20. It grants a permanent increase to the amount of Attack experience you earn. At its base level, you earn 1% more Attack experience, and it scales up to 31% at Fighter 16, acquired at Attack 95.
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